large brush widths (~100+ pixels) will be slow and may lag the program (it has to process 10000 dots per dab individually).it's suggested to instead draw a solid color layer and then the foreground color without use bg
drawing bg color ( use bg) doubles the per-dab draw workload. there isn't really any way around it with the api, so a few warnings: This brush does a lot of heavy pixel plotting that is very inefficient for firealpaca. (probably need to port the elaborate pressure settings?) usage notes only uses the builtin raw pressure input. It's a brush for ordered dithering effect.ĭither4.bs uses a 4x4 bayer threshold map (16 unique levels), while Dither8.bs uses the 8x8 threshold map (64 levels)Īllows pressure input, but. Horizontal and vertical line 1px patterns with period and phase control (for dithering) Dither4.bs / Dither8.bs (notes on developing FireAlpaca brush scripts) DitherLines.bs Repository for brushes (firealpaca/medibang paint lua brush scripts and krita brush presets)